研究方向
计算机图形学与仿真
“眼见为实”,计算机图形学为《哪吒》的电影特效和《黑神话:悟空》的游戏动画提供基础技术支持,但更重要的是为空间立法,为人眼前之所见确立基本规则。我们关注于Power图为代表的几何造型,以及空间自动布局生成等领域,以深度学习为驱动,构建起视觉体验与物理原理相互融合虚拟场景,终极目标就是一个无所不包的“世界模型”。此方向下的研究成果相继发表于ACM Transaction on Graph, Computers & Graphics, 和 Computer Graphics Forum等国际顶级期刊和会议,部分高水平成果如下:
[1] J. Sun, W. Wu, L. Liu, W. Min, G. Zhang, and L. Zheng. WallPlan: synthesizing floorplans by learning to generate wall graphs. ACM Transactions on Graph, vol. 41, issue 4, Article 92 (July 2022), 14 pages. doi.:10.1145/3528223.3530135
[2] L. Zheng, Y. Yao, W. Wu, B. Xu, G. Zhang, A novel computation method of hybrid capacity constrained centroidal power diagram, Computers & Graphics, vol. 97, pp. 108-116, 2021, doi:10.1016/j.cag.2021.04.007.
[3] Y. Yao, W. Wu, G. Zhang, B. Xu, and L. Zheng, Power Diagram based Algorithm for the Facility Location and Capacity Acquisition Problem with Dense Demand, Frontiers of Computer Science, vol. 16, article no. 166709, 2022, doi:10.1007/s11704-022-0582-2
[4] Y. Yao, J. Liu, W. Wu, G. Zhang, B. Xu, L. Zheng, Accelerating surface remeshing through GPU-based computation of the restricted tangent face, Computer Aided Geometric Design, vol. 104, July 2023, 102216, doi:10.1016/j.cagd.2023.102216.
[5] Y. Yao, J. Liu, Y. Fei, W. Wu, G. Zhang, D.-M. Yan, L. Zheng, PowerRTF: Power Diagram based Restricted Tangent Face for Surface Remeshing. Computer Graphics Forum, 42: e14897, 2023, doi:10.1111/cgf.14897
[6] J. Wang, L. Xu, G. Zhang, B. Xu, Y. Peng, and L. Zheng, MODELLING OF CROWD DYNAMICS CONSIDERING EMERGENCY SIGNS AND EMOTIONS, International Journal of Industrial Engineering, vol. 30, issue 3, pp. 660-667, 2023, doi: 10.23055/ijietap.2023.30.3.8363.
[7] J. Liu, Y. Yao, Y. Fei, G. Zhang, L. Zheng, Surface remeshing with preservation of sharp features through iterative identification and optimization of sample points, Computers & Graphics, vol. 121, 103949, June 2024, doi:10.1016/j.cag.2024.103949.
to be continue...